Text Adventure
Now the Text Adventure Experiment can truly begin. I have the beginnings of a story, and with that I have something to enter in. I have begun setting up my data structures, since I have an idea of what they should start being now, so I've uploaded a new version.
The size of the app went up quite a bit (somewhere between three and four hundred kilobytes), because the XmlSerializer is apparently not part of the core .NET assemblies in Silverlight, so I had to include it as an additional resource. Because of that, I need to check to see how it works in Moonlight again, to make sure I haven't stepped out of that plugin's capabilities.
Used tags: programming, regularspelling, video_games, writing




