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(Very) Slowly Moving Forward

So at this point I'm going to have to get a new car. The other day I went to drive up to Idaho for Thanksgiving and my poor 95 Sable wouldn't shift into 3rd (non-OD Freeway) gear, and then when I went to take it to AAMCO on Saturday it would barely shift into gear at all and I had to get it towed down there. They got with me earlier today saying it was something internal with the transmission, and considering this would be the second time I've had to deal with the transmission (not to mention my cousin hates my car now because of the trouble the first one gave him dropping it), its simply not feasible to replace it again now. 

Other than that I haven't really been doing much lately. Writer's block has prevented me for doing any significant work (especially unfortunate given its NaNoWriMo currently), although I have been able to pull off adding more Spiral Island stuff to my development wiki. I've been working on and off on a Twitter client I was challenged into making, and the rest of the time has been learning some WPF stuff, and sorting out issues updating my two games to XNA 4.0. Things are slow, but unlike my poor Sable at least they're still moving.

Date posted: 29 November, 2010
Tags: cars personal programming software spiral_island
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